CT Side vs T Side: How Sides and Halftime Work in CS2

CT Side vs T Side: How Sides and Halftime Work in CS2

How each side wins a round

T side (attack)CT side (defense)
Main goalplant the bomb at site A or B and let it explodestop the plant or defuse the bomb
Wins by eliminationyes, before or after the plantyes, but only before the plant (after a plant, the bomb must be defused)
Wins when time runs outnoyes, if the bomb is not planted
Bomb explodingwinsloses
Default pistolGlock-18USP-S or P2000

A planted bomb changes the round: the round clock is replaced by a 40-second bomb timer, and the CTs have to retake the site. Details in How Long Is a Round in CS2?

How T side plays

The T side chooses where and when to fight. Typical T rounds:

The T side's advantage is surprise. Its disadvantage is that it must cross open ground into a defended site.

How CT side plays

CTs have to cover two sites with five players. They usually split, for example two on A, two on B and one in the middle, and rotate when the attack comes. Many teams leave a site lightly defended on purpose and plan to retake it.

CT-sided and T-sided maps

Map layout decides which side has it easier. On some maps the defenders win clearly more rounds; on others the attackers do.

LeanWhat it means for a team
CT-sided mapthe defenders win more rounds; start on T, finish on the easier CT side
T-sided mapthe attackers win more rounds; start on CT
Balancedeither side is fine

Nuke is the classic example of a CT-sided map. How a map leans also shifts with patches and with how teams play it. That is why the side choice after the map veto matters: the team that did not pick the map gets to choose its starting side.

Halftime

After round 12 the teams switch sides, and money resets to $800, so round 13 is a second pistol round. A team that leads 9-3 after a strong CT half on a CT-sided map is not always safe: its second half on T side may be much harder.

Sides in overtime

At 12-12 in pro play, overtime starts: 3 rounds on one side, then 3 on the other. See CS2 Overtime Rules.

Reading the score with sides in mind

A 7-5 at halftime means more if you know who was on the harder side. A team that leads after its weaker half is in a much better spot than the score suggests.

FAQ

What is the difference between CT and T in CS2?

Terrorists (T) attack and try to plant and detonate the bomb. Counter-Terrorists (CT) defend the two bombsites and win by stopping the plant, defusing the bomb or running out the clock.

When do teams switch sides in CS2?

After round 12, at halftime. In overtime, teams switch after every 3 rounds.

What does CT-sided mean?

A map is CT-sided when the defending side wins more rounds on it on average. On such a map, a team wants to start on T side, so it can finish on the easier side.

Who chooses the starting side?

On a map picked in the veto, the other team chooses the starting side. On the decider, it is usually settled by a knife round or the tournament rules.

Related guides

Sources

Reviewed by the R1GG team